Curriculum Vitae

Education

Master of Science with Honors (Laurea Magistrale con Lode), Digital and Interaction Design @ Politecnico di Milano
09/2018 – 04/2021 | Milan, Italy

110L/110, “Invest Your Talent in Italy” Government Scholarship, Polimi Merit-based Gold Scholarship

Alta Scuola Politecnica, Politecnico di Milano & Politecnico di Torino
03/2019 – 02/2021 | Italy

Merit-based innovation curriculum of 150 students selected from Politecnico di Milano and Politecnico di Torino with interdisciplinary courses and the development of multidisciplinary projects.

Final project: DAPO - DIGITAL ARCHAEOLOGY PROJECT AT OPLONTIS

Bachelor of Science, Interactive Media Arts @ New York University Shanghai
08/2013 – 05/2017 | Shanghai, China

Magna Cum Laude, Overall GPA 3.8, Dean’s List, Global Futures Scholar, Shanghai Government Scholarship. Member of the Inaugural Class of 2017.

Minor in Business

Studied abroad: New York – studied design and recording technology; Prague – studied art history, architecture, and film photography; Deans’ Service Scholars service trip to New Delhi.

Experiences

Associate Creative Technologist @ AKQA
10/2021 – PRESENT | Venice, Italy
Artist and Designer in Residence @ Fabrica
09/2020 – 08/2021 | Treviso, Italy

Creating and developing my practice in the renowned creative space founded and supported by Benetton Group along with other international artists and designers.

Project Manager @ Bigger Lab
06/2017 – 06/2018 | Shanghai, China

Managed and assisted 20+ high schoolers’ long-term individual projects by brainstorming, matching mentors, organizing workshops and presentations, and debugging. These projects include hardware/software development, robotics, data visualization, and interactive web

Initiated and implemented the exclusive student tech-incubator “UNICORN” program by designing and overseeing application and interview process, recruiting and evaluating mentors, co-creating marketing materials along with budgeting

Freelance Creative Assistant @ Culture Group
06/2016 – 04/2017 | Shanghai, China

Created custom pitches targeted at companies such as PrimeSport, Ticketek, and Taihe Media using tailor-made business decks for the exclusive sales and marketing representative of JAY-Z’s label, Roc Nation, in Asia

Conducting market research on current popularity of celebrities from outside Asia in the Asian market

Production Assistant @ Tisch Department of Dance
09/2015 – 12/2015 | New York City, USA

Designed posters, programs and flyers for the promotion of dance performances

Ensured production-ready requirements were met, including studio spaces, documents and maintenance

Lab Learning Assistant @ New York University Shanghai
03/2014 – 02/2017 | Shanghai, China

Assisted professors with demonstration, debugged students’ works during Interactive Media Arts classes, and provided technical support for 3D printers, laser cutter, Arduino, Processing and Adobe Creative Cloud

Maintained and operated laboratory equipment

Awards and Publication

IDETC/CIE 2020 Conference Presentation and Proceeding
08/2020 | Online, Virtual

Bruno, F, Ceriani, A, Zhan, Z, Caruso, G, & Del Mastro, A. “Virtual Reality to Simulate an Inflatable Modular Hydroponics Greenhouse on Mars.” Proceedings of the ASME 2020 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. Volume 9: 40th Computers and Information in Engineering Conference (CIE). Virtual, Online. August 17–19, 2020. V009T09A068. ASME. https://doi.org/10.1115/DETC2020-22326

International Genetically Engineered Machine Competition
09/2016 | Boston, USA

Created the bio-art project SYNTHESIZED (project wiki) based on fluorescent protein, Processing, and Arduino that captured a silver medal in Art and Design track

Work Fields

UX research (interview, empathy map, persona, user experience map, user flow, system map, etc) • User testing • Wireframing and prototyping with Balsamiq, Sketch and Figma • 3D with Blender and Cinema4D • 3D printing • Laser cutting • VR and AR in Unity • Hardware and circuitry with Arduino • CNC machine • Woodshop • Projection mapping and motion capture • New interfaces for musical expression • Urban farming • Locative media storytelling • Digital and film photography • Videography • Video and animation • Interactive art installations • Programming (creative coding in Processing and p5.js, C# in Unity • Max/MSP • APIs • Web development with HTML/CSS/JS)

Languages

Mandarin - Native • English - Proficient • Italian & Spanish - Beginner

Exhibitions

Radical Return

Radical Return is the first group exhibition presented by Radical Characters, a study group and curatorial project that explores the relationship between design and culture in the Chinese and Chinese American community. The selected work features 36 Chinese and Chinese American artists and graphic designers who, using 回 (to return, to turn around, to circle or to reply) as a grid—visually and conceptually, explore acts of return through language, tradition, memory, identity, and history. They work across a range of media to embrace, challenge, and expand what it means to “return” in their artistic practice and in relation to their positions in the world today.

The Resting Place @ WHAT IF?
JUL 27, 2021 – JAN 31, 2022 | Fabrica, Treviso, Italy

Fabrica’s end-of-residency group exhibition featuring 12 works that examine and imagine how the future could be shaped by technology, questioning how the technologies currently integrated into daily life will evolve and which new technologies will emerge.

A-VOID
MAY 6, 2021 – MAY 13, 2022 | buṡo vetrine, Venice, Italy